This IP is currently not included in our active rankings.

Data shown below is historical and may not reflect current trends.

View active rankings
Gaming

Hololive

ホロライブ

48/ 100 CVS

Franchise: hololive

Category: Gaming

Trending in 46 countriesData as of Apr 19, 2026

Key Insight

Key drivers: Google Trends buzz at 14/100, YouTube/search demand at 97/100, data in 46 countries.

Biggest gap: social buzz (14/100).

Valuation Overview

Character Valuation Score (CVS) — composite of four dimensions. Methodology

MetricScoreSource
Social Buzz14Reddit (franchise-level)
Search Demand97Google Trends
Global Reach5346 of 86 countries
Source Coverage332 of 6 sources active
Overall CVS48Weighted composite

Regional Demand(46 countries)

CountryScoreSource
🇭🇰Hong Kong97Google Trends
🇹🇼Taiwan87Google Trends
🇸🇬Singapore68Google Trends
🇲🇾Malaysia47Google Trends
🇵🇭Philippines36Google Trends
🇹🇭Thailand29Google Trends
🇯🇵Japan26Google Trends
🇮🇩Indonesia19Google Trends
🇨🇦Canada17Google Trends
🇺🇸United States15Google Trends

Showing top 10 of 46 countries.

Data Sources(2/6)

NetflixYouTubeGoogle TrendsAniListMyAnimeListWikipedia
SourceScoreObservations
Wikipedia271
Google Trends13.946

Score Trend

Score trend data will appear after 4 weeks of tracking.

Current score: 48.0