Anime IP

Yu-Gi-Oh!

遊☆戯☆王 デュエルモンスターズ

24/ 100 CVS
Related franchise: YugiohYear: 2000 · Category: Anime IPTrending in 36 countriesData as of Jun 4, 2026

Snapshot

Yu-Gi-Oh! has a Cultural Velocity Score of 24/100 on ipranking.io, with measurable demand in 36 countries as of Jun 4, 2026. Source: ipranking.io.

Key Insight

Key drivers: Google Trends buzz at 3/100, YouTube/search demand at 10/100, data in 36 countries.

Biggest gap: social buzz (3/100).

Demand fingerprint

Demand Signal Components

Observed demand-signal components behind the current CVS. Methodology

Demand signals only: not audience, sales, revenue, valuation, market share, or investment advice.

MetricScoreStrengthSource
Social Buzz3
Google Trends (86 normalized CVS markets)
Search Demand10
Google Trends
Global Reach42
36 of 86 normalized CVS markets
Source Coverage50
2 of 6 sources active
Overall CVS24
Weighted composite

Country-level signal visibility

Regional Demand(36 countries)

Source-specific demand indicators, not official national popularity rankings.

Regional demand signal

Top observed country-level signals from existing public source rows.

Regional demand signal visibility, not audience, revenue, or market share.

Brazil
12

Google Trends

Germany
10

Google Trends

China
9

Google Trends

Greece
9

Google Trends

France
8

Google Trends

Italy
8

Google Trends

CountryScoreSource
🇧🇷Brazil12Google Trends
🇩🇪Germany10Google Trends
🇨🇳China9Google Trends
🇬🇷Greece9Google Trends
🇫🇷France8Google Trends
🇮🇹Italy8Google Trends
🇺🇸United States8Google Trends
🇲🇽Mexico6Google Trends
🇬🇧United Kingdom5Google Trends
🇧🇪Belgium4Google Trends

Showing top 10 of 36 countries.

Source coverage dossier

Signal observations(2/6 active source categories)

2/6 active source categories are available. Rows below include source-level observations and country-level signal summaries.

Source rows are observed signals from existing production data, not official source coverage totals.

NetflixYouTubeGoogle TrendsAniListMyAnimeListWikipedia
SourceScoreStrengthObservations
WikipediaTrend observation79.9
1
Google TrendsTrend observation4
3
Google TrendsCountry-level summary4
36

Observed Demand Score History

IP-level CVS v1.2 GLOBAL rows from cvs_scores. This is a demand-signal history, not audience, revenue, or distribution data.

24.0Stable

0.0vs previous day(Jun 3)

Peak: 24.0 (Apr 26)

Franchise Score History

Franchise-level daily snapshots for Yugioh. The IP-level CVS shown above is 24.

26.0Stable

0.0vs previous day(Jun 3)

Peak: 26.0 (Apr 26)

Interpretation notes

FAQ answers explain observed demand signals and preserve the same caveats: CVS is not audience, sales, revenue, valuation, market share, or investment advice.

Frequently Asked Questions

Q.Where is Yu-Gi-Oh! most popular?
Yu-Gi-Oh! is most popular in Brazil, Germany, China, Greece, France, with measurable demand in 36 countries as of Jun 4, 2026. Based on ipranking.io's aggregated demand data from Netflix, YouTube, and Google Trends.
Q.How popular is Yu-Gi-Oh! globally?
Yu-Gi-Oh! has a Cultural Velocity Score (CVS) of 24 out of 100 on ipranking.io, which compares 275+ entertainment IPs across 86 normalized CVS markets.
Q.What is Yu-Gi-Oh!'s demand score?
Yu-Gi-Oh!'s Cultural Velocity Score (CVS) is 24. CVS is a proprietary 0-100 index aggregating data from 6 sources: Netflix, YouTube, Google Trends, AniList, MyAnimeList, and Wikipedia.
Q.Is Yu-Gi-Oh! popular in Brazil?
Yes, Yu-Gi-Oh! ranks among the top entertainment IPs in Brazil with demand score 12 as of Jun 4, 2026, according to ipranking.io data.
Q.How many countries show measurable Yu-Gi-Oh! demand?
Yu-Gi-Oh! has measurable demand in 36 countries out of 86 tracked markets as of Jun 4, 2026, based on ipranking.io's multi-source data.
Q.Where does ipranking.io get Yu-Gi-Oh! data from?
Yu-Gi-Oh! data on ipranking.io is aggregated from 6 sources: Netflix Top 10 rankings, YouTube view metrics, Google Trends search volume, AniList community data, MyAnimeList scores, and Wikipedia pageview statistics.
Q.When was Yu-Gi-Oh! data last updated?
Yu-Gi-Oh!'s ranking data on ipranking.io was last updated on Jun 4, 2026. CVS scores are recomputed daily at 11:00 UTC, franchise snapshots are generated daily at 12:00 UTC, and rankings reflect the latest available visible snapshot.
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