The Legend of Zelda cover art - gaming IP ranking
Game IP

The Legend of Zelda

ゼルダの伝説

0/ 100 CVS
Related franchise: The Legend Of ZeldaMedia: Game · Category: Game IPMeasurable demand in 60 countriesData as of Jul 17, 2026

Key Insight

Key drivers: data in 60 countries.

Observed Market Coverage counts fresh-eligible country rows against the 86-market CVS framework (0/100 = fresh-eligible 0 of 86 markets). All-time visible country rows are shown separately for context and can be higher. Source Coverage counts fresh/current eligible source categories against the target six-source framework. These are separate denominators, so broad market visibility can coexist with low source-coverage strength.

Compare bridge

Compare The Legend of Zelda across observed markets

Use the markets visible on this page as a starting point, then compare the public CVS components side by side in the workspace.

Comparison uses visible public-demand components only; it is not audience size, revenue, or licensing value.

Event context

How to read this IP signal

The Legend of Zelda does not yet have a reviewed event-calendar anchor. This Game IP page keeps the demand interpretation source-led until a release, campaign, or collaboration event is reviewed.

The Legend of Zelda has visible historical demand-signal context from IP-level CVS snapshots. Latest visible evidence is Jul 17, 2026, with 0 of 6 target source categories currently eligible.

Country-level visibility is present in 60 markets: 60 with Google Trends rows and 0 with Netflix Top 10 rows where available. Read these as source-specific windows, not official market share or audience size.

Coverage is sparse for The Legend of Zelda: 0/6 eligible source categories and 60 visible country markets. Use the strongest signal (Search Intensity & Geographic Spread, 0/100) and weakest signal (Source Coverage, 0/100) as directional context only.

Demand fingerprint

Demand Signal Components

Observed demand-signal components behind the current CVS. Methodology

Demand signals only: not audience, sales, revenue, valuation, market share, or investment advice.

MetricScoreStrengthSource
Search Intensity & Geographic Spread
Google Trends (86 markets)
Search Demand
Google Trends
Observed Market Coverage
0/100 = fresh-eligible 0 of 86 markets; 60 all-time visible country rows
Source Coverage
0 of 6 target categories observed as fresh/current eligible evidence
Overall CVS0
Weighted composite

Country-level signal visibility

Regional Demand(60 countries)

Source-specific demand indicators, not official national popularity rankings or absolute market-size measures.

Regional demand signal

Top observed country-level signals from existing public source rows.

Regional demand signal visibility, not audience, revenue, market share, or absolute country popularity.

Cuba
100

Google Trends

France
74

Google Trends

Puerto Rico
70

Google Trends

Canada
47

Google Trends

Germany
40

Google Trends

Venezuela
38

Google Trends

CountryScoreSource
🇨🇺Cuba100Google Trends
🇫🇷France74Google Trends
🇵🇷Puerto Rico70Google Trends
🇨🇦Canada47Google Trends
🇩🇪Germany40Google Trends
🇻🇪Venezuela38Google Trends
🇲🇽Mexico36Google Trends
🇸🇻El Salvador35Google Trends
🇺🇸United States32Google Trends
🇦🇹Austria32Google Trends

Showing top 10 of 60 countries.

Source coverage dossier

Signal observations(observed historically: 2/6)

Source Coverage: 0 of 6 target categories observed as current eligible evidence. The denominator is the target six-source framework, not only currently enabled sources. Observed historically (incl. paused sources): 2 of 6. Rows below include source-level observations and country-level signal summaries; chips do not imply every provider is active or scheduled.

Source rows are observed signals from existing production data, not official source coverage totals.

NetflixYouTubeGoogle TrendsAniListMyAnimeListWikipedia
SourceScoreStrengthObservations
WikipediaTrend observation70.1
2
Google TrendsCountry-level summary19.5
60

Observed Demand Score History

IP-level CVS v1.2 GLOBAL rows from cvs_scores. This is a demand-signal history, not audience, revenue, or distribution data.

CVS shown as observed step values. No smoothing, interpolation, or artificial noise is applied.

Latest observed

0.0Stable

0.0vs previous observation(Jul 16)

Peak: 46.0 (Apr 26)
0255075100Apr 26May 17Jun 7Jun 28Jul 17ii
StepObservediMethodologyMarkers sampled

Franchise Score History

Franchise-level daily snapshots for The Legend Of Zelda. The IP-level CVS shown above is 0.

CVS shown as observed step values. No smoothing, interpolation, or artificial noise is applied.

Latest observed

50.0Stable

0.0vs previous observation(Jun 8)

Peak: 50.0 (Apr 26)
0255075100Apr 26May 17May 26Jun 4Jun 9i
StepObservediMethodologyMarkers sampled

Interpretation notes

FAQ answers explain observed demand signals and preserve the same caveats: CVS is not audience, sales, revenue, valuation, market share, or investment advice.

Frequently Asked Questions

Q.Where is The Legend of Zelda most popular?
The Legend of Zelda shows the strongest relative country-level demand signals in Cuba, France, Puerto Rico, Canada, Germany, with measurable demand in 60 countries as of Jul 17, 2026. These are source-specific demand indicators, not official national popularity rankings or absolute market-size measures.
Q.What is The Legend of Zelda's demand score?
The Legend of Zelda's Cultural Velocity Score (CVS) is currently being calculated. CVS is a proprietary 0-100 demand-signal index built from public source families; current eligibility and freshness are documented in Methodology.
Q.Is The Legend of Zelda popular in Cuba?
The Legend of Zelda shows a strong source-specific demand signal in Cuba, with relative search-interest score 100 as of Jul 17, 2026, according to ipranking.io data. Country scores are relative demand indicators, not official popularity rankings or absolute audience totals.
Q.How many countries show measurable The Legend of Zelda demand?
The Legend of Zelda has measurable demand in 60 countries out of 86 tracked markets as of Jul 17, 2026, based on ipranking.io's multi-source data.
Q.Where does ipranking.io get The Legend of Zelda data from?
The Legend of Zelda data on ipranking.io comes from public source families such as Netflix rankings, Google Trends, community platforms, and Wikipedia pageviews when eligible. Provider status, freshness, and CVS eligibility vary by source and are documented in Methodology.
Q.When was The Legend of Zelda data last updated?
The Legend of Zelda's ranking data on ipranking.io was last updated on Jul 17, 2026. CVS scores are recomputed daily at 11:00 UTC, franchise snapshots are generated daily at 12:00 UTC, and rankings reflect the latest available visible snapshot.
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