Canada
The current population uses flow-eligible observations under v1.2. Population evidence collected through 2026-04-22. All-time rows are labeled separately and may include paused or stale sources.
CVS refreshes daily when eligible evidence is available; country source freshness varies by provider and is shown by the current/all-time observation dates on this page.
Country Snapshot (latest available)
Canada has observed source rows for 275 Google Trends observed rows, 22 gaming IPs in the current ranking view, 18 character IPs in the current ranking view.
Rows are ordered by country momentum from the same observed Google Trends window calculation used below. Source evidence chips show provider-specific readings only; they are not summed into a standalone score, not CVS, and not globally comparable demand.
Country trend window
What is rising in Canada
Observed country-level Google Trends rows are compared inside the selected window ending at the latest available observation. This is a directional signal, not market share, audience size, revenue, sales, or licensing advice.
Window: 7D / 30D / 90D compare real observed country points so you can separate a short spike from broader momentum.
Same observed data: 30D matches 7D; 90D matches 7D. Disabled until wider-window observations exist.
- 01
JUJUTSU KAISEN Season 22 real observed points; no smoothing or fabricated history.
+8.3% / 7D
12.0 to 13.0 (+1.0)
- 02
Tokyo Ghoul2 real observed points; no smoothing or fabricated history.
+8.1% / 7D
37.0 to 40.0 (+3.0)
- 03
Attack on Titan2 real observed points; no smoothing or fabricated history.
+6.1% / 7D
33.0 to 35.0 (+2.0)
- 04
Case Closed2 real observed points; no smoothing or fabricated history.
+2.6% / 7D
39.0 to 40.0 (+1.0)
- 05
Chainsaw Man2 real observed points; no smoothing or fabricated history.
0.0% / 7D
59.0 to 59.0 (0.0)
- 06
ONE PIECE2 real observed points; no smoothing or fabricated history.
0.0% / 7D
50.0 to 50.0 (0.0)
Need this for a market, campaign, or shortlist? Turn the observed trend into a structured brief request.
Request a country/IP briefCultural Context
Canada's anime market closely parallels the United States, with high Crunchyroll and Netflix penetration. Bilingual audiences (English and French) create unique cross-cultural consumption patterns. Toronto and Vancouver host major anime events.
Answer and citation guide
How to use Canada country signals
- Measures
- Country-local IP momentum for Canada, based on current eligible source rows where enough observed history is available. Source chips show provider evidence, not a summed score.
- B2B use
- Use this page to compare local IP candidates, check source/freshness context, and frame a country-specific brief request.
- Does not prove
- It does not prove market size, audience size, sales, revenue, market share, licensing value, ROI, or guaranteed demand.
Caveats and next steps
- Momentum is a country-window direction signal; it is not globally comparable raw demand.
- Source evidence chips are source-native readings and should not be summed as demand.
- Missing, stale, paused, or thin source coverage is an evidence caveat, not proof of low demand.
- Use country and regional context together before treating a candidate as commercially actionable.
B2B market-use path
Use Canada signals to shortlist IP collaboration candidates
For brands, agencies, licensors, licensing and merchandising teams, and entertainment strategy teams evaluating whether an IP deserves market-specific collaboration research.
- Identify IPs with country-local signal strength before deeper research.
- Compare this market with regional peers and ranking context.
- Request a country/IP demand brief for internal proposal work.
Local Signal Totals are local, source-specific signals. They are not CVS, not market size, not audience size, not revenue, not sales, and not globally comparable demand.
Country context is the entry point; comparison uses visible CVS components.
The request page explains the brief options and opens a structured email template. No form flow is added in this slice.
Observed Source Categories
Highlighted chips have observed rows for this country. Muted chips are potential categories in the global source model and are not evidence that a provider is active for this country.
IP Rankings in Canada
Anime (71)
Sorted by country momentum; source chips are evidence, not a summed score.
- 1JUJUTSU KAISEN Season 2
Google Trends 13+8.3% / 7D · 2 obs - 2Tokyo Ghoul
Google Trends 40+8.1% / 7D · 2 obs - 3Attack on Titan
Google Trends 35+6.1% / 7D · 2 obs - 4Case Closed
Google Trends 40+2.6% / 7D · 2 obs - 5Chainsaw Man
Google Trends 590.0% / 7D · 2 obs - 6ONE PIECE
Google Trends 500.0% / 7D · 2 obs - 7Chiikawa
Google Trends 20.0% / 7D · 2 obs - 8Another
Google Trends 54-1.8% / 7D · 2 obs - 9DIGIMON BEATBREAK
Google Trends 50-3.8% / 7D · 2 obs - 10HAIKYU!!
Google Trends 18-5.3% / 7D · 2 obs - 11Your Name.
Google Trends 25-7.4% / 7D · 2 obs - 12SPY x FAMILY
Google Trends 33-8.3% / 7D · 2 obs - 13Gurren Lagann
Google Trends 65-9.7% / 7D · 2 obs - 14My Hero Academia
Google Trends 34-10.5% / 7D · 2 obs - 15Fate/Zero
Google Trends 33-17.5% / 7D · 2 obs - 16DAN DA DAN Season 2
Google Trends 100History needed - 17Delicious in Dungeon
Google Trends 78History needed - 18A Silent Voice
Google Trends 77History needed - 19ERASED
Google Trends 76History needed - 20Monster
Google Trends 76History needed
Gaming (22)
Sorted by country momentum; source chips are evidence, not a summed score.
- 1Elden Ring
Google Trends 97History needed - 2Street Fighter
Google Trends 91History needed - 3Animal Crossing
Google Trends 83History needed - 4Final Fantasy
Google Trends 81History needed - 5Kirby
Google Trends 77History needed - 6Apex Legends
Google Trends 73History needed - 7Super Mario
Google Trends 72History needed - 8FOFortniteGoogle Trends 68History needed
- 9Resident Evil
Google Trends 58History needed - 10League of Legends
Google Trends 47History needed - 11The Legend of Zelda
Google Trends 47History needed - 12Splatoon
Google Trends 37History needed - 13Genshin Impact
Google Trends 29History needed - 14Minecraft
Google Trends 25History needed - 15Valorant
Google Trends 23History needed - 16RORobloxGoogle Trends 21History needed
- 17Honkai Star Rail
Google Trends 17History needed - 18Call of Duty
Google Trends 14History needed - 19Monster Hunter
Google Trends 9History needed - 20Grand Theft Auto
Google Trends 7History needed
Characters (18)
Sorted by country momentum; source chips are evidence, not a summed score.
- 1STStitchGoogle Trends 68History needed
- 2MOMollyGoogle Trends 42History needed
- 3Labubu
Google Trends 31History needed - 4Hello Kitty
Google Trends 28History needed - 5MMMy MelodyGoogle Trends 26History needed
- 6Cinnamoroll
Google Trends 23History needed - 7Pompompurin
Google Trends 22History needed - 8Miffy
Google Trends 19History needed - 9Pikachu
Google Trends 18History needed - 10Rilakkuma
Google Trends 16History needed - 11Kuromi
Google Trends 14History needed - 12SKSkullpandaGoogle Trends 12History needed
- 13CRCrybabyGoogle Trends 9History needed
- 14HIHironoGoogle Trends 9History needed
- 15Gudetama
Google Trends 7History needed - 16DIDimooGoogle Trends 3History needed
- 17Doraemon
Google Trends 2History needed - 18Kumamon
Google Trends 2History needed
Regional Breakdown
Subnational data (prefectures, states, provinces) is coming soon for select countries.
About IP Trends in Canada
IP Ranking tracks entertainment IP demand in Canada using current eligible rows from Google Trends. The current eligible population includes 118 IPs; all-time observed rows include 118 IPs. Provider status and freshness vary; see Methodology.
Regional Analysis
Canada is part of the North America region (3 countries tracked).
View full North America regional analysis →