Hong Kong
The current population uses flow-eligible observations under v1.2. Population evidence collected through 2026-07-26. All-time rows are labeled separately and may include paused or stale sources.
CVS refreshes daily when eligible evidence is available; country source freshness varies by provider and is shown by the current/all-time observation dates on this page.
Country Snapshot (latest available)
Hong Kong has observed source rows for 3 archived Netflix Top 10 rows (source status varies; led by Daemons of the Shadow Realm at Netflix rank #3), 206 Google Trends observed rows, 17 gaming IPs in the current ranking view, 18 character IPs in the current ranking view.
Rows are ordered by country momentum from the same observed Google Trends window calculation used below. Source evidence chips show provider-specific readings only; they are not summed into a standalone score, not CVS, and not globally comparable demand.
Top IPs by country momentum








Country trend window
What is rising in Hong Kong
Observed country-level Google Trends rows are compared inside the selected window ending at the latest available observation. This is a directional signal, not market share, audience size, revenue, sales, or licensing advice.
Window: 7D / 30D / 90D compare real observed country points so you can separate a short spike from broader momentum.
Same observed data: 30D matches 7D; 90D matches 7D. Disabled until wider-window observations exist.
- 01
Tokyo Ghoul2 real observed points; no smoothing or fabricated history.
+125.0% / 7D
4.0 to 9.0 (+5.0)
- 02
Dragon Ball2 real observed points; no smoothing or fabricated history.
+15.4% / 7D
52.0 to 60.0 (+8.0)
- 03
DAN DA DAN2 real observed points; no smoothing or fabricated history.
+10.0% / 7D
20.0 to 22.0 (+2.0)
- 04
Frieren: Beyond Journey’s End2 real observed points; no smoothing or fabricated history.
+7.1% / 7D
42.0 to 45.0 (+3.0)
- 05
Solo Leveling2 real observed points; no smoothing or fabricated history.
+5.3% / 7D
57.0 to 60.0 (+3.0)
- 06
Overlord2 real observed points; no smoothing or fabricated history.
+4.2% / 7D
48.0 to 50.0 (+2.0)
Need this for a market, campaign, or shortlist? Turn the observed trend into a structured brief request.
Request a country/IP briefCultural Context
Hong Kong has deep historical connections to Japanese anime and manga, with a sophisticated fan culture and strong merchandise market. The city serves as a key gateway for Japanese IP entering the broader Chinese-speaking market.
Answer and citation guide
How to use Hong Kong country signals
- Measures
- Country-local IP momentum for Hong Kong, based on current eligible source rows where enough observed history is available. Source chips show provider evidence, not a summed score.
- B2B use
- Use this page to compare local IP candidates, check source/freshness context, and frame a country-specific brief request.
- Does not prove
- It does not prove market size, audience size, sales, revenue, market share, licensing value, ROI, or guaranteed demand.
Caveats and next steps
- Momentum is a country-window direction signal; it is not globally comparable raw demand.
- Source evidence chips are source-native readings and should not be summed as demand.
- Missing, stale, paused, or thin source coverage is an evidence caveat, not proof of low demand.
- Use country and regional context together before treating a candidate as commercially actionable.
B2B market-use path
Use Hong Kong signals to shortlist IP collaboration candidates
For brands, agencies, licensors, licensing and merchandising teams, and entertainment strategy teams evaluating whether an IP deserves market-specific collaboration research.
- Identify IPs with country-local signal strength before deeper research.
- Compare this market with regional peers and ranking context.
- Request a country/IP demand brief for internal proposal work.
Local Signal Totals are local, source-specific signals. They are not CVS, not market size, not audience size, not revenue, not sales, and not globally comparable demand.
Country context is the entry point; comparison uses visible CVS components.
The request page explains the brief options and opens a structured email template. No form flow is added in this slice.
Observed Source Categories
Highlighted chips have observed rows for this country. Muted chips are potential categories in the global source model and are not evidence that a provider is active for this country.
IP Rankings in Hong Kong
Anime (32)
Sorted by country momentum; source chips are evidence, not a summed score.
- 1Tokyo Ghoul
Google Trends 9+125.0% / 7D · 2 obs - 2DAN DA DAN
Google Trends 22+10.0% / 7D · 2 obs - 3Frieren: Beyond Journey’s End
Google Trends 45+7.1% / 7D · 2 obs - 4Solo Leveling
Google Trends 60+5.3% / 7D · 2 obs - 5Overlord
Google Trends 50+4.2% / 7D · 2 obs - 6Demon Slayer: Kimetsu no Yaiba
Google Trends 26+4.0% / 7D · 2 obs - 7JUJUTSU KAISEN
Google Trends 43+2.4% / 7D · 2 obs - 8ONE PIECE
Google Trends 42+2.4% / 7D · 2 obs - 9Chainsaw Man
Google Trends 200.0% / 7D · 2 obs - 10Gurren Lagann
Google Trends 30.0% / 7D · 2 obs - 11HAIKYU!!
Google Trends 30.0% / 7D · 2 obs - 12Monster
Google Trends 70-1.4% / 7D · 2 obs - 13My Hero Academia
Google Trends 28-3.4% / 7D · 2 obs - 14BLUE LOCK
Google Trends 49-3.9% / 7D · 2 obs - 15Attack on Titan
Google Trends 44-4.3% / 7D · 2 obs - 16Naruto
Google Trends 45-6.2% / 7D · 2 obs - 17Oshi No Ko
Google Trends 10-9.1% / 7D · 2 obs - 18SPY x FAMILY
Google Trends 27-15.6% / 7D · 2 obs - 19Gintama
Google Trends 7-22.2% / 7D · 2 obs - 20ERASED
Google Trends 3-40.0% / 7D · 2 obs
Gaming (17)
Sorted by country momentum; source chips are evidence, not a summed score.
- 1Elden Ring
Google Trends 610.0% / 7D · 2 obs - 2League of Legends
Google Trends 34-2.9% / 7D · 2 obs - 3Resident Evil
Google Trends 36History needed - 4Final Fantasy
Google Trends 33History needed - 5Street Fighter
Google Trends 33History needed - 6Splatoon
Google Trends 30History needed - 7Apex Legends
Google Trends 27History needed - 8Kirby
Google Trends 27History needed - 9Super Mario
Google Trends 27History needed - 10Valorant
Google Trends 21History needed - 11Animal Crossing
Google Trends 17History needed - 12RORobloxGoogle Trends 17History needed
- 13Genshin Impact
Google Trends 16History needed - 14Honkai Star Rail
Google Trends 14History needed - 15Minecraft
Google Trends 13History needed - 16Monster Hunter
Google Trends 12History needed - 17The Legend of Zelda
Google Trends 8History needed
Characters (18)
Sorted by country momentum; source chips are evidence, not a summed score.
- 1STStitchGoogle Trends 390.0% / 7D · 2 obs
- 2Kumamon
Google Trends 100History needed - 3Labubu
Google Trends 100History needed - 4Miffy
Google Trends 100History needed - 5Rilakkuma
Google Trends 100History needed - 6Pompompurin
Google Trends 92History needed - 7Cinnamoroll
Google Trends 82History needed - 8Kuromi
Google Trends 80History needed - 9Hello Kitty
Google Trends 42History needed - 10MMMy MelodyGoogle Trends 38History needed
- 11DIDimooGoogle Trends 36History needed
- 12SKSkullpandaGoogle Trends 29History needed
- 13Pikachu
Google Trends 27History needed - 14CRCrybabyGoogle Trends 21History needed
- 15MOMollyGoogle Trends 19History needed
- 16Doraemon
Google Trends 11History needed - 17HIHironoGoogle Trends 10History needed
- 18Gudetama
Google Trends 7History needed
Netflix Top 10 Archive (Week of 2026-04-12; source status varies)
Regional Breakdown
Subnational data (prefectures, states, provinces) is coming soon for select countries.
About IP Trends in Hong Kong
IP Ranking tracks entertainment IP demand in Hong Kong using current eligible rows from Google Trends. The current eligible population includes 25 IPs; all-time observed rows include 73 IPs. Provider status and freshness vary; see Methodology.
Regional Analysis
Hong Kong is part of the East Asia region (5 countries tracked).
View full East Asia regional analysis →

