Sweden
The current population uses flow-eligible observations under v1.2. Population evidence collected through 2026-04-22. All-time rows are labeled separately and may include paused or stale sources.
CVS refreshes daily when eligible evidence is available; country source freshness varies by provider and is shown by the current/all-time observation dates on this page.
Country Snapshot (latest available)
Sweden has observed source rows for 221 Google Trends observed rows, 22 gaming IPs in the current ranking view, 15 character IPs in the current ranking view.
Rows are ordered by country momentum from the same observed Google Trends window calculation used below. Source evidence chips show provider-specific readings only; they are not summed into a standalone score, not CVS, and not globally comparable demand.
Country trend window
What is rising in Sweden
Observed country-level Google Trends rows are compared inside the selected window ending at the latest available observation. This is a directional signal, not market share, audience size, revenue, sales, or licensing advice.
Window: 7D / 30D / 90D compare real observed country points so you can separate a short spike from broader momentum.
Same observed data: 30D matches 7D; 90D matches 7D. Disabled until wider-window observations exist.
- 01
HAIKYU!!2 real observed points; no smoothing or fabricated history.
+16.7% / 7D
6.0 to 7.0 (+1.0)
- 02
ONE PIECE2 real observed points; no smoothing or fabricated history.
+7.1% / 7D
28.0 to 30.0 (+2.0)
- 03
Tokyo Ghoul2 real observed points; no smoothing or fabricated history.
+7.1% / 7D
28.0 to 30.0 (+2.0)
- 04
Chainsaw Man2 real observed points; no smoothing or fabricated history.
0.0% / 7D
31.0 to 31.0 (0.0)
- 05
Another2 real observed points; no smoothing or fabricated history.
0.0% / 7D
12.0 to 12.0 (0.0)
- 06
Attack on Titan2 real observed points; no smoothing or fabricated history.
-3.4% / 7D
29.0 to 28.0 (-1.0)
Need this for a market, campaign, or shortlist? Turn the observed trend into a structured brief request.
Request a country/IP briefCultural Context
Sweden has a growing anime community driven by younger demographics and high streaming adoption. Nordic anime fans are particularly engaged with darker, mature titles and gaming IPs.
Answer and citation guide
How to use Sweden country signals
- Measures
- Country-local IP momentum for Sweden, based on current eligible source rows where enough observed history is available. Source chips show provider evidence, not a summed score.
- B2B use
- Use this page to compare local IP candidates, check source/freshness context, and frame a country-specific brief request.
- Does not prove
- It does not prove market size, audience size, sales, revenue, market share, licensing value, ROI, or guaranteed demand.
Caveats and next steps
- Momentum is a country-window direction signal; it is not globally comparable raw demand.
- Source evidence chips are source-native readings and should not be summed as demand.
- Missing, stale, paused, or thin source coverage is an evidence caveat, not proof of low demand.
- Use country and regional context together before treating a candidate as commercially actionable.
B2B market-use path
Use Sweden signals to shortlist IP collaboration candidates
For brands, agencies, licensors, licensing and merchandising teams, and entertainment strategy teams evaluating whether an IP deserves market-specific collaboration research.
- Identify IPs with country-local signal strength before deeper research.
- Compare this market with regional peers and ranking context.
- Request a country/IP demand brief for internal proposal work.
Local Signal Totals are local, source-specific signals. They are not CVS, not market size, not audience size, not revenue, not sales, and not globally comparable demand.
Country context is the entry point; comparison uses visible CVS components.
The request page explains the brief options and opens a structured email template. No form flow is added in this slice.
Observed Source Categories
Highlighted chips have observed rows for this country. Muted chips are potential categories in the global source model and are not evidence that a provider is active for this country.
IP Rankings in Sweden
Anime (52)
Sorted by country momentum; source chips are evidence, not a summed score.
- 1HAIKYU!!
Google Trends 7+16.7% / 7D · 2 obs - 2ONE PIECE
Google Trends 30+7.1% / 7D · 2 obs - 3Tokyo Ghoul
Google Trends 30+7.1% / 7D · 2 obs - 4Chainsaw Man
Google Trends 310.0% / 7D · 2 obs - 5Another
Google Trends 120.0% / 7D · 2 obs - 6Attack on Titan
Google Trends 28-3.4% / 7D · 2 obs - 7My Hero Academia
Google Trends 23-4.2% / 7D · 2 obs - 8SPY x FAMILY
Google Trends 13-7.1% / 7D · 2 obs - 9JUJUTSU KAISEN Season 2
Google Trends 9-10.0% / 7D · 2 obs - 10Case Closed
Google Trends 17-15.0% / 7D · 2 obs - 11Gurren Lagann
Google Trends 34-22.7% / 7D · 2 obs - 12DIGIMON BEATBREAK
Google Trends 12-29.4% / 7D · 2 obs - 13Spirited Away
Google Trends 66History needed - 14Monster
Google Trends 55History needed - 15A Silent Voice
Google Trends 54History needed - 16Steins;Gate
Google Trends 45History needed - 17ERASED
Google Trends 42History needed - 18JUJUTSU KAISEN 0
Google Trends 40History needed - 19Cowboy Bebop
Google Trends 38History needed - 20Delicious in Dungeon
Google Trends 38History needed
Gaming (22)
Sorted by country momentum; source chips are evidence, not a summed score.
- 1Elden Ring
Google Trends 80History needed - 2Apex Legends
Google Trends 65History needed - 3League of Legends
Google Trends 61History needed - 4Resident Evil
Google Trends 52History needed - 5Super Mario
Google Trends 51History needed - 6FOFortniteGoogle Trends 48History needed
- 7Final Fantasy
Google Trends 39History needed - 8Animal Crossing
Google Trends 28History needed - 9Kirby
Google Trends 22History needed - 10Minecraft
Google Trends 22History needed - 11Street Fighter
Google Trends 22History needed - 12Genshin Impact
Google Trends 20History needed - 13The Legend of Zelda
Google Trends 16History needed - 14Valorant
Google Trends 16History needed - 15RORobloxGoogle Trends 14History needed
- 16Splatoon
Google Trends 14History needed - 17Honkai Star Rail
Google Trends 11History needed - 18Grand Theft Auto
Google Trends 10History needed - 19Call of Duty
Google Trends 7History needed - 20Counter-Strike 2
Google Trends 7History needed
Characters (15)
Sorted by country momentum; source chips are evidence, not a summed score.
- 1MOMollyGoogle Trends 45History needed
- 2STStitchGoogle Trends 36History needed
- 3Labubu
Google Trends 29History needed - 4Hello Kitty
Google Trends 18History needed - 5MMMy MelodyGoogle Trends 18History needed
- 6Cinnamoroll
Google Trends 16History needed - 7Kuromi
Google Trends 13History needed - 8Pikachu
Google Trends 11History needed - 9Rilakkuma
Google Trends 9History needed - 10SKSkullpandaGoogle Trends 8History needed
- 11Pompompurin
Google Trends 7History needed - 12Miffy
Google Trends 6History needed - 13CRCrybabyGoogle Trends 4History needed
- 14Gudetama
Google Trends 2History needed - 15HIHironoGoogle Trends 1History needed
Regional Breakdown
Subnational data (prefectures, states, provinces) is coming soon for select countries.
About IP Trends in Sweden
IP Ranking tracks entertainment IP demand in Sweden using current eligible rows from Google Trends. The current eligible population includes 96 IPs; all-time observed rows include 96 IPs. Provider status and freshness vary; see Methodology.
Regional Analysis
Sweden is part of the Europe region (22 countries tracked).
View full Europe regional analysis →