Philippines
The current population uses flow-eligible observations under v1.2. Population evidence collected through 2026-07-26. All-time rows are labeled separately and may include paused or stale sources.
CVS refreshes daily when eligible evidence is available; country source freshness varies by provider and is shown by the current/all-time observation dates on this page.
Country Snapshot (latest available)
Philippines has observed source rows for 4 archived Netflix Top 10 rows (source status varies; led by Witch Hat Atelier at Netflix rank #7), 341 Google Trends observed rows, 22 gaming IPs in the current ranking view, 18 character IPs in the current ranking view.
Rows are ordered by country momentum from the same observed Google Trends window calculation used below. Source evidence chips show provider-specific readings only; they are not summed into a standalone score, not CVS, and not globally comparable demand.
Country trend window
What is rising in Philippines
Observed country-level Google Trends rows are compared inside the selected window ending at the latest available observation. This is a directional signal, not market share, audience size, revenue, sales, or licensing advice.
Window: 7D / 30D / 90D compare real observed country points so you can separate a short spike from broader momentum.
Same observed data: 30D matches 7D; 90D matches 7D. Disabled until wider-window observations exist.
- 01
Naruto2 real observed points; no smoothing or fabricated history.
+6.1% / 7D
66.0 to 70.0 (+4.0)
- 02
DAN DA DAN2 real observed points; no smoothing or fabricated history.
+5.9% / 7D
34.0 to 36.0 (+2.0)
- 03
Gurren Lagann2 real observed points; no smoothing or fabricated history.
+3.1% / 7D
65.0 to 67.0 (+2.0)
- 04
Gintama2 real observed points; no smoothing or fabricated history.
0.0% / 7D
70.0 to 70.0 (0.0)
- 05
Elden Ring2 real observed points; no smoothing or fabricated history.
0.0% / 7D
66.0 to 66.0 (0.0)
- 06
Overlord2 real observed points; no smoothing or fabricated history.
0.0% / 7D
62.0 to 62.0 (0.0)
Need this for a market, campaign, or shortlist? Turn the observed trend into a structured brief request.
Request a country/IP briefCultural Context
The Philippines has a long-established anime fan culture shaped by decades of dubbed broadcasting.
Answer and citation guide
How to use Philippines country signals
- Measures
- Country-local IP momentum for Philippines, based on current eligible source rows where enough observed history is available. Source chips show provider evidence, not a summed score.
- B2B use
- Use this page to compare local IP candidates, check source/freshness context, and frame a country-specific brief request.
- Does not prove
- It does not prove market size, audience size, sales, revenue, market share, licensing value, ROI, or guaranteed demand.
Caveats and next steps
- Momentum is a country-window direction signal; it is not globally comparable raw demand.
- Source evidence chips are source-native readings and should not be summed as demand.
- Missing, stale, paused, or thin source coverage is an evidence caveat, not proof of low demand.
- Use country and regional context together before treating a candidate as commercially actionable.
B2B market-use path
Use Philippines signals to shortlist IP collaboration candidates
For brands, agencies, licensors, licensing and merchandising teams, and entertainment strategy teams evaluating whether an IP deserves market-specific collaboration research.
- Identify IPs with country-local signal strength before deeper research.
- Compare this market with regional peers and ranking context.
- Request a country/IP demand brief for internal proposal work.
Local Signal Totals are local, source-specific signals. They are not CVS, not market size, not audience size, not revenue, not sales, and not globally comparable demand.
Country context is the entry point; comparison uses visible CVS components.
The request page explains the brief options and opens a structured email template. No form flow is added in this slice.
Observed Source Categories
Highlighted chips have observed rows for this country. Muted chips are potential categories in the global source model and are not evidence that a provider is active for this country.
IP Rankings in Philippines
Anime (75)
Sorted by country momentum; source chips are evidence, not a summed score.
- 1Naruto
Google Trends 70+6.1% / 7D · 2 obs - 2DAN DA DAN
Google Trends 36+5.9% / 7D · 2 obs - 3Gurren Lagann
Google Trends 67+3.1% / 7D · 2 obs - 4Gintama
Google Trends 700.0% / 7D · 2 obs - 5Overlord
Google Trends 620.0% / 7D · 2 obs - 6Monster
Google Trends 610.0% / 7D · 2 obs - 7Attack on Titan
Google Trends 570.0% / 7D · 2 obs - 8Frieren: Beyond Journey’s End
Google Trends 470.0% / 7D · 2 obs - 9JUJUTSU KAISEN
Google Trends 420.0% / 7D · 2 obs - 10Chainsaw Man
Google Trends 410.0% / 7D · 2 obs - 11SPY x FAMILY
Google Trends 370.0% / 7D · 2 obs - 12ONE PIECE
Google Trends 27Netflix #10YouTube 100.0% / 7D · 2 obs - 13HAIKYU!!
Google Trends 73-1.4% / 7D · 2 obs - 14BLUE LOCK
Google Trends 59-1.7% / 7D · 2 obs - 15My Hero Academia
Google Trends 39-2.5% / 7D · 2 obs - 16Tokyo Ghoul
Google Trends 74-2.6% / 7D · 2 obs - 17Solo Leveling
Google Trends 66-2.9% / 7D · 2 obs - 18Oshi No Ko
Google Trends 24YouTube 63-4.0% / 7D · 2 obs - 19Demon Slayer: Kimetsu no Yaiba
Google Trends 17-5.6% / 7D · 2 obs - 20ERASED
Google Trends 66-5.7% / 7D · 2 obs
Gaming (22)
Sorted by country momentum; source chips are evidence, not a summed score.
- 1Elden Ring
Google Trends 660.0% / 7D · 2 obs - 2League of Legends
Google Trends 47-2.1% / 7D · 2 obs - 3Genshin Impact
Google Trends 100History needed - 4RORobloxGoogle Trends 100History needed
- 5Valorant
Google Trends 100History needed - 6Street Fighter
Google Trends 80History needed - 7Resident Evil
Google Trends 68History needed - 8Final Fantasy
Google Trends 67History needed - 9Apex Legends
Google Trends 62History needed - 10Minecraft
Google Trends 61History needed - 11Super Mario
Google Trends 46History needed - 12Honkai Star Rail
Google Trends 41History needed - 13Kirby
Google Trends 32History needed - 14Animal Crossing
Google Trends 26History needed - 15Call of Duty
Google Trends 26History needed - 16Splatoon
Google Trends 18History needed - 17Monster Hunter
Google Trends 17History needed - 18Uma Musume Pretty Derby
Google Trends 17History needed - 19FOFortniteGoogle Trends 15History needed
- 20The Legend of Zelda
Google Trends 12History needed
Characters (18)
Sorted by country momentum; source chips are evidence, not a summed score.
- 1STStitchGoogle Trends 59-1.7% / 7D · 2 obs
- 2Kuromi
Google Trends 66History needed - 3HIHironoGoogle Trends 65History needed
- 4Cinnamoroll
Google Trends 64History needed - 5MMMy MelodyGoogle Trends 57History needed
- 6Pompompurin
Google Trends 51History needed - 7SKSkullpandaGoogle Trends 35History needed
- 8MOMollyGoogle Trends 25History needed
- 9Hello Kitty
Google Trends 20History needed - 10Labubu
Google Trends 20History needed - 11Rilakkuma
Google Trends 19History needed - 12CRCrybabyGoogle Trends 16History needed
- 13Miffy
Google Trends 13History needed - 14Pikachu
Google Trends 12History needed - 15Doraemon
Google Trends 10History needed - 16Gudetama
Google Trends 10History needed - 17Kumamon
Google Trends 10History needed - 18DIDimooGoogle Trends 8History needed
Netflix Top 10 Archive (Week of 2026-04-12; source status varies)
Regional Breakdown
Subnational data (prefectures, states, provinces) is coming soon for select countries.
About IP Trends in Philippines
IP Ranking tracks entertainment IP demand in Philippines using current eligible rows from Google Trends. The current eligible population includes 25 IPs; all-time observed rows include 122 IPs. Provider status and freshness vary; see Methodology.
Regional Analysis
Philippines is part of the Southeast Asia region (9 countries tracked).
View full Southeast Asia regional analysis →

